CRE8OR - game maker for anim8or |
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TEXTURING
Now once the project is opened and you've got the textures. Add a new texture: Call it "rockwall" Do the same for the rest of the textures: Now go to the "Level" object and set the following: Hit "Refresh" It's important to note that you should hit refresh whenever you change "Box UVMap" Now let's edit the materials: Material00 is the default material. NOTE: It does not import materials' names it just counts how many materials there are. And lists them according to their number. Looking at this we decide what textures go where:
For Material01and Material02 I choose Greerockwall
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Copyrights (C) 2007 Keith Tabert |
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