CRE8OR - game maker for anim8or |
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VARIABLES AND DISPLAY
NOTE: EVERYTHING IS CASE SENSITIVE Now add the member variable:
All member variables must be delcared in the Entity: Variables event. Now DO THE EXACT SAME THING for the Enemy_Lizard entity, because I don't want to show it all over again. Now go to "Scene01" and add the "Create" event.
Now it's time to displat this stuff. The new text should be The new text should be: The name is: And add these brackets so they close the statement.
MAKE SURE YOU MOVE IT UP:
Now let's kill the characters. Go to the "Alien_Lizard" entity and add this to the step event:
Now go the "Enemy Lizard" entity IF that is true than destroy it. That's if for now!
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Copyrights (C) 2007 Keith Tabert |
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